Downloading Zip files from a remote host can be a tricky business...
You can approach it in the following way:
private void GetDownloadDocument(string filename, Uri url)
{
// Create a stream for the file
Stream stream = null;
// This controls how many bytes to read at a time and send to the client
int bytesToRead = 10000;
// Buffer to read bytes in chunk size specified above
byte[] buffer = new Byte[bytesToRead];
// The number of bytes read
try
{
//Create a WebRequest to get the file
HttpWebRequest fileReq = (HttpWebRequest)HttpWebRequest.Create(url);
//Create a response for this request
HttpWebResponse fileResp = (HttpWebResponse)fileReq.GetResponse();
if (fileReq.ContentLength > 0)
fileResp.ContentLength = fileReq.ContentLength;
//Get the Stream returned from the response
stream = fileResp.GetResponseStream();
// prepare the response to the client. resp is the client Response
//Indicate the type of data being sent
System.Web.HttpResponse resp = System.Web.HttpContext.Current.Response;
resp.ContentType = "application/octet-stream";
//Name the file
resp.AddHeader("Content-Disposition", "attachment; filename=\"" + filename + "\"");
resp.AddHeader("Content-Length", fileResp.ContentLength.ToString());
int length;
do
{
// Verify that the client is connected.
if (resp.IsClientConnected)
{
// Read data into the buffer.
length = stream.Read(buffer, 0, bytesToRead);
// and write it out to the response's output stream
resp.OutputStream.Write(buffer, 0, length);
// Flush the data
resp.Flush();
//Clear the buffer
buffer = new Byte[bytesToRead];
}
else
{
// cancel the download if client has disconnected
length = -1;
}
} while (length > 0); //Repeat until no data is read
}
finally
{
if (stream != null)
{
//Close the input stream
stream.Close();
}
}
}
But this can present a number of problems - particularly with regards to Internet Explorer in its ability to allow the file to be downloaded. Far better to take the 'present a link approach' as per below:
public string DownloadZipToServer(string fileName, Uri url)
{
// Get the file from the remote server and save it to a local (to the server) folder, before returning the path.
HttpWebRequest fileReq = (HttpWebRequest)HttpWebRequest.Create(url);
// Create a response for this request
HttpWebResponse fileResp = (HttpWebResponse)fileReq.GetResponse();
string pathToFile = "";
string mainUrl = HttpContext.Current.Request.Url.GetLeftPart(UriPartial.Authority);
string relativePathToFile = mainUrl + "/Docs/" + fileName;
using (Stream stream = fileResp.GetResponseStream())
{
pathToFile = System.Web.HttpContext.Current.Server.MapPath("/Docs/" + fileName);
using (FileStream fs = new FileStream(pathToFile, FileMode.Append))
{
int length = 0;
int bytesToRead = 1000;
byte[] buffer = new byte[bytesToRead];
do
{
length = stream.Read(buffer, 0, bytesToRead);
fs.Write(buffer, 0, length);
} while (length > 0);
}
}
return relativePathToFile;
}
Then present the result of this method as a standard hyperlink.
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Fixes to common .NET problems, as well as information on .NET features and solutions to common problems that are not language-specific.
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Fixes to common .NET problems, as well as information on .NET features and solutions to common problems that are not language-specific.
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